Its really easy. Lets have soundfile sound.mp3 in folder music.
[Embed(source='../music/sound.mp3')]
private var musicClass : Class;
private var mymusic : Sound;
And then this:
myMusic = (new musicClass) as Sound;
myMusic.play();
Here is the full sourcecode:
package
{
public class MusicTest
{
[Embed(source='../music/sound.mp3')]
private var musicClass : Class;
private var myMusic : Sound;
public function MusicTest()
{
myMusic = (new musicClass) as Sound;
}
public function playMusic():void {
myMusic.play();
}
}
}
Sunday, January 13, 2013
Strange Inspiration
For some time I have this idea - a platformer with flixel. Flixel is really cool game library for flash with lots of cool features (and some small things that I don't like but overall very useful library). So I've started a platformer and here right at the start I met an obstacle. And its a big one. I am not good at drawing. Of course I can buy art or find some free stuff but its not fun like this. I want to do it myself. And I want it to be pixel art. But my pixel art is ugly, I am a developer, not an artist and my knowledge about art is mostly theoretical. (I've read every f**** pixel art tutorial that I've found)
So then I thought - why not an ugly game? With constantly complaining character? I like the idea of game character that don't like the game and so on. Sounds cool, right?
So i decided I'll use 8x8 sprites and I'll make them. Actually they are not that ugly that I thought they would be but anyway they fit the idea.
So then I thought - why not an ugly game? With constantly complaining character? I like the idea of game character that don't like the game and so on. Sounds cool, right?
So i decided I'll use 8x8 sprites and I'll make them. Actually they are not that ugly that I thought they would be but anyway they fit the idea.
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